C服务器 – “连接已重置”

我修改了beej的网络示例指南(如下所示),将html响应传回浏览器。 我每次刷新都会“重置连接”,似乎无法弄明白为什么? 就像它在发出html响应之前关闭连接一样。

调试的任何想法或建议?

编辑:它有时会将正确的数据传递给浏览器。

这是代码:

/* ** server.c -- a stream socket server demo */ #include  #include  #include  #include  #include  #include  #include  #include  #include  #include  #include  #include  #include  #include  #define PORT "8080" // the port users will be connecting to #define BACKLOG 10000 // how many pending connections queue will hold using namespace std; void sigchld_handler(int s) { while(waitpid(-1, NULL, WNOHANG) > 0); } // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(void) { int sockfd, new_fd; // listen on sock_fd, new connection on new_fd struct addrinfo hints, *servinfo, *p; struct sockaddr_storage their_addr; // connector's address information socklen_t sin_size; struct sigaction sa; int yes=1; char s[INET6_ADDRSTRLEN]; int rv; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; // use my IP if ((rv = getaddrinfo(NULL, PORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and bind to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("server: socket"); continue; } if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) { perror("setsockopt"); exit(1); } if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("server: bind"); continue; } break; } if (p == NULL) { fprintf(stderr, "server: failed to bind\n"); return 2; } freeaddrinfo(servinfo); // all done with this structure if (listen(sockfd, BACKLOG) == -1) { perror("listen"); exit(1); } sa.sa_handler = sigchld_handler; // reap all dead processes sigemptyset(&sa.sa_mask); sa.sa_flags = SA_RESTART; if (sigaction(SIGCHLD, &sa, NULL) == -1) { perror("sigaction"); exit(1); } printf("server: waiting for connections...\n"); while(1) { // main accept() loop sin_size = sizeof their_addr; new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size); if (new_fd == -1) { cout << "accept fail" << endl; continue; } inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s); printf("server: got connection from %s\n", s); if (!fork()) { // this is the child process close(sockfd); // child doesn't need the listener string response = "HTTP/1.0 200 OK\r\n\r\nTestok!"; if (send(new_fd, response.c_str(), response.length(), 0) == -1) cout << "error" << endl; close(new_fd); cout << "sent." << endl; exit(0); } close(new_fd); // parent doesn't need this } return 0; } 

所以这里有2个错误(3个真的,最后一个是如果你想与浏览器交谈,你真的必须正确实现HTTP,这是非平凡的)

  1. 您在接受客户时立即发送回复。 有点慢的浏览器可能会在它完成发送请求之前收到响应 – 这会使浏览器感到困惑。

  2. 你没有阅读请求。 这意味着当你关闭套接字时,会有未读数据,这将导致在关闭套接字时发送TCP RST(导致“连接重置……”错误)。 在某些情况下,浏览器会在此之前读取响应,在其他情况下可能不会,(在某些情况下,我猜它会因为没有Content-Length:标题而混淆,所以浏览器不会不知道它是否应该在遇到TCP RST时接收更多数据。 这个特殊情况在这里有更好的描述