Tag: 矩形

计算相邻矩形的数量

我的代码在[0,1]范围内的2D空间中打印一组(X,Y)坐标。 void Rect_Print() { cout << "In counter-clockwise fashion" << endl; cout << "#Rectangle ( x0, y0) ( x1, y1) " << endl; for (int b=0; b<Rect_Count; b++) { double Area = (Rect[b].x0 – Rect[b].x1) * (Rect[b].y0 – Rect[b].y1); cout << fixed << setprecision(4) << (b+1) << " (" << Rect[b].x0 << "," << Rect[b].y0 […]